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Classic Game Room HD – BALLBLAZER for Atari 7800 review

Classic Game Room was the FIRST classical video diversion examination uncover upon the Internet in 1999. Returning in 2008 with brand new episodes, Classic Game Room breaks out the examination of BALLBLAZER for the Atari 7800 ProSystem video diversion console. Brought to we by the people who brought we Star Wars, this is Ballblazer from Lucasfilm Games Division! This extraordinary unconventional scholarship novella sports diversion for the 7800 facilities initial chairman shooter character gameplay years prior to the fps genre was popular. You have been the …

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  1. oh now i get it

  2. It has 32,768 bits of RAM. The cartridges have a million bits, a few have more.

    … okay I’m being a smartass.
    It would be classified as an “8-bit” system.

    The CPU is a 6502, which is considered an 8-bit processor. The system also has an 8-bit data bus. It’s in the same class as the NES, but it didn’t get anywhere near as much support.

  3. Haha!! He says “a view from above”..I bet he likes Bill Lambeers basketball..Haha!!

  4. 00:36 is where is is cool

  5. A patch for Ballblazer? Considering that Activision had no hand in the creation or publication of Ballblazer, it would greatly surprise me if they offered patches for it.

  6. Nope. It should, though.
    Also, that line about being faster than baseball? also made-up.

  7. huh… i didn’t kno that

  8. looks like trailblazer on c64

  9. Master Blazer……XD

  10. His name is Dave, he moved a short distance to New Jersey, to be honest I just don’t think he wanted to continue doing it cause they arrange to do it together somehow, as much as I love Dave; the new Game Room’s are awesome.
    They had a short HD series together (sort of) you should watch it.

  11. 8 bit

  12. Ballblazer and Commando both actually enhanced the 7800’s audio capabilities by having an extra chip, called POKEY, included in the cartridge. POKEY was the sound hardware from the Atari 8-bit computers. Ballblazer exclusively uses the POKEY, while Commando uses it for the ingame music while relying on the 7800’s native hardware for the sound effects.
    In games without a POKEY chip, the 7800’s sole sound-source is the old Atari 2600 TIA chip. That’s why most games sound much more simplistic.

  13. That “Song of The Grid” was actually fractal based algorithmic music. A first for its time.

  14. i shot my nutsack with an ak-47

  15. So awesome its crazy in fact!

  16. It’s also AWESOME.

  17. Could not have happened to a more deserving fellow. :)

  18. i swear, i really did. i shot my nutsack with an ak-47.

  19. This game caused my balls to blaze

  20. This was one of the most entertaining reviews you’ve ever done. Loved it.

  21. He moved or this guy moved or something.

  22. Why wasn’t that on the back of the packaging?

  23. how many bits does the atari 7800 have?

  24. Wait!?!? does the manual actually say:
    “And yes… they have a waffle house.”?

  25. you know i think actavision had a patch for that

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